SykoGrafix
SykoGrafix.com
October 4, 2005

A Life Full of Texture.

Wow, I’m, like, really messed up right now due to lack of sleep. I only got 3 hours and that seems like a long time ago. It’s not even like I was busy or anything, I just decided not to go to sleep for awhile. Not really an intelligent decision, but I usually don’t make very many intelligent decisions when I’m this tired. In fact, I should be going to sleep right now, but instead I decided to post in this weblog. So, yeah, there you have it.

I’m actually doing ok. I seem fairly wide awake. I probably could have stayed awake for much longer before I took that 3 hour nap, and I probably could stay awake for much longer right now too. But at this point a feel a bit of a fog around my brain as my short term memory goes down the tubes and my level of alertness is shot. I don’t have the firmest grasp of where I am and what I am doing beyond whatever it is that happens to be directly in front of my face at any given time in this sort of situation. But I seem articulate enough to type that last sentence, so I think that is a good sign. At times like this I usually tend to start thinking about bizarre things of inhuman origin that don’t make any sense, but I took a break to watch an episode of this anime about a girl who transforms into a super hero pig, so there’s really no need to hallucinate right now. It’s strangely comforting.

What could keep me awake like this? Textures. Yeah, that’s right. Textures. I’ve been downloading pictures of textures to use in my artwork. You know, stone, wood, bricks, that sort of stuff. I just love textures. I’ve spent the better part of the past 3 nights just downloading textures from all sorts of places on the Internet so that I have an extensive library of images at my fingertips whenever I feel like integrating some into a drawing or using one as some artistic inspiration.

For a recent example of using textures, take a look at this Skeletor drawing. The cracked background is actually originally from a photograph of dried mud. That’s a very simple and straightforward way to incorporate texture. I used a cloth texture in my Splinter vs. Shredder drawing for Splinter’s robe, and I also took pictures of some well used cookie sheets to add some of the metallic texture to Shredder’s armor. Those are just some of the creative things that can be done with using textures in digital art. I could go into some more in depth explanations in my message board if anyone expresses an interest.

I’ve got all sorts of textures now, and I’m still looking for more. The weirder, grosser, and nastier they are the better, as far as I’m concerned. I especially like textures of rotten food. Right now I’m up to 3 gigabytes of textures, and I don’t think I’ll be stopping any time soon. I’m just addicted to them. Even though it’s highly unlikely that I’ll actually end up using them all, I don’t think I’ll ever have enough. I keep finding more and I have to stop to get them all. Seriously, one can never have too many pictures of concrete. I can’t help myself. I just find them so exhilarating.

No wonder I don’t sleep. I’m just messed up all around.

Sayonara.

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